using Game.Main.Model;

namespace Game.Component
{
	public class IDPlatformItem : BaseItem
	{
		public override void Init(ItemArchiveData data)
		{
			base.Init(data);
		}

		public override bool CanPlaceItem(BaseItem item)
		{
			if (!item.itemData.id.ToString().Equals(base.itemData.scriptParams))
			{
				return false;
			}
			return base.CanPlaceItem(item);
		}
	}
}
